package model;
 
public class Float3D {
	public float x;
	public float y;
	public float z;
	
	public Float3D(){
		x = y = z = 0;
	}
	
	public void add(Float3D f3d){
		x += f3d.x;
		y += f3d.y;
		z += f3d.z;
	}
}
